Lessons learned

This is my second pyweek, but I should have learned from the last one to set some limits and not let the project get out of hand.  Going solo this time has really put a strain on me, and there are many parts of the game that will not get finished.  As a plus though, I will have a pretty cool library to work with for future games, and the one I'm making now will def be pyggy worthy!

Also, i'm 100% coder, I really, really suck at doing the artwork.  The screenshot obviously isn't my original work, and today I'll have to get something to replace it with.