I don't do bits and pieces: demo 2I'm having trouble with the projectiles, so I'm uploading the next demo. I think I'll upload a demo each day until my final final. that should help some with getting it playable. In the meantime, I'll implement an idea I had to reduce memory, by having the tiles point to their image, instead of holding a copy. this will require some major changes to low level objects, wish me luck!
Mac Note: Something goes wrong when loading levels on a Mac, not sure what it is, but the image that the level uses returns a -1 as a color value in the array2d, causing problems. I don't have access to a mac, so I'll be working blind in trying to fix that.
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