"get to work Noble!": Day 4-7 plan
Okay, Here's my plan for the rest of the week:day 4:
get ragdolls working (no dismemberment ATM, will be added given time)
get projectiles working (not being created... I'm looking into it)
add animated entities
create bullets that don't have trajectories
add in various abilities
day 5:
Add in UI, both HUD and menu
add between-level movement
add death as a possibility for player
add AI enemies, with simple movement
add saving
day 6:
create levels and tiles
create music and get sounds
day 7:
playtest
first final upload
add in easter eggs
playtest
next final upload (if possible)
That should work, but I have 1 more day to finish the core engine... not liking that thought, but sitting here typing isn't helping that, expect frequent updates