Day 1-3 : Game Design
Day 1Was not ready for this theme. Thought of initial game concept: a giant monster attacking army troops. The monster will resemble a dragon with rectangles for parts (like head, legs, tail, etc.) with solid colors. As it is attacking (and being attacked) I will have the rectangles change colors and mutate to another form to attack people.
Day 2
Designing a model to animate body part movements (like legs walking, head bobbing) that will be easy to iterate and control. Also, a friend came into town, so I couldn't code that much.
Day 3
Was about to start building the game engine with PyGame, but after reading about Pyglet's Event Loop, I thought event handling would be the way to go. At this rate I will probably not produce a finished game, but this will still be fun.
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