Day 1 - We have an idea

Despite a somewhat late start, we settled on a game idea really quickly.

The idea is sheer elegance in it's simplicity. Start with the classic snakes game, and rejig it with a bunch of mutation which change the behaviour and abilities of the snake. Hopefully, we will be able to get a reasonably working engine fairly quickly, which will allow us to have adequate time to create levels while polishing the engine.

So far, 128 commits into the project, progress has been reasonably good.

The next couple of days don't look that promising, since we'll all be fairly busy with real life [1], but with luck, we'll have the basic game playable around by Wednesday [2].

[1] An annoying unavoidable distraction
[2] And, if we're really lucky, we'll still have the basic game playable by Friday