Day 1

Well I didn't get much done today, got distracted with other things. I drew some tiles and some crap art for the player, but I will probably redo this later as I did it completely the wrong size for my map tiles. I'm using tiled map editor which seems pretty good.

Tomorrow I'll work on loading the map, and getting my player running around. I'll be at work all day tuesday and wednesday so won't be able to do much then, but I want to get the basic code written as soon as possible so I can design some levels.

Game mechanics to implement:
mutating
collecting keys
enemies
breakable barriers