Unnatural Selection


So "Mutate" that's it!

After some brainstorming, me and my dry central nervous system came up with this awesome idea called... *dramatic pause*  UNNATURAL SELECTION *orchestral hit*

It's the year 4712, typical post-apocaliptic scenario: alien invasion, broken things, humans at the edge of extinction and stuff. Mankind's last hope is a genetically engineered clone of Charles fuck**g Darwin who is ripped as f**k and carries a shotgun in order to kill those alien guys.

They came from outer space and live/love/reproduce underground. BUT, they come to the surface to eat McDonald's chips: the only kind of food that has managed to survive 34 nuclear holocausts.

These extraterrestrial dudes have an extremely unstable genetic structure, so they mutate ( heh, got it? ) very easily. Only the fittest shall survive! The role of our protagonist is to select ( and by select I mean shot them in the face ) those most/less fit individuals, score points, and generally be awesome.

So summarizing, this game is some kind of genetic algorithm where the fitness function is Charles Darwin with a shotgun.

Features:

* Charles Darwin.
* Swarm of aliens that mutate, mimicking the process of natural selection in evolution. I'll try to use ragdoll physics for these guys, as well as some kind of procedural generation.

And finally, a WIP screenshot of the main character!

(log in to comment)

Comments

Nice!  Charles Darwin with a shotgun.... love it!
Incredible!

How are you going to animate these ragdoll physics with your (apparently) pixel art style, by the way?
Awesome! I always wanted a game like this!
(A cool game about genetics called Unnatural Selection has already been made though.)
I always knew McDonald's food was unnatural... 
Oh man, can't wait to play a bad-ass Darwin... that would be incredible.
Too much win.
You had me at 'Darwin with a shotgun' :)
Ah! Where's the final release? Don't fail us!