Genre

Decided on game genre - never tried making a tower defense game and mutate seems like it might make for an interesting twist to the genre. Well more "evolve/mutate" really.

The idea is that the player will be able to build different types of towers, (e.g. fire, ice, lightning, piercing, blunt) and the monsters who are blithely following their path will be faced with the existential crisis of either dying or evolving so they can deal better against the onslaught brought from the towers. In turn the player will be able to, err, mutate? his towers to deal with the mutating monsters. So sort of a game and cat type thing.

This sounds ambitious enough to keep me procrastinating from the homework due Monday.

Chance of finishing: 0.2%

(Or I could go for a Grow type game with a mutating a tree or some creatures - but that sounds crazy difficult, a.k.a., requiring at least an ounce of artistic ability.)