On the theme.
The theme Nine Times seems like an obscure concept at best. However, I've come up with how the theme is going to be incorporated, namely, there is a valuable resource, and you only have nine units of it. I suspect that this is going to be manifested in other's games, but what works, works.Now all that remains is to think of a fun gameplay mechanic that uses this concept, and the *easy* part, making a game about it. :)
(log in to comment)
Comments
It doesn't really seem obscure to me just... totally boring. Just about any game could have something to do with it.
I suspect that it wasn't really many people's favourite, but a lot of people ranked it near the middle, and there was no agreement on the top. Coughlin Brothers' Mortuary was what I was hoping for.
I suspect that it wasn't really many people's favourite, but a lot of people ranked it near the middle, and there was no agreement on the top. Coughlin Brothers' Mortuary was what I was hoping for.
Oh, I just saw the results... look like Nine Times was the most common favourite :/
Didn't quite expect this theme.. x(
ArmchairArmada on
2011/04/03 03:38:
I have been racking my brains trying to come up with a good idea. I'm having a hard time figuring out how 'Nine Times' can be translated into gameplay mechanics.