Day 4

Gah, gotta work early tomorrow so cutting short on how long I can work today.

So, today we accomplished:
So, we still don't actually have an 'in-game' view yet, which is kinda funny.
I feel like I am going about this totally backwards, but I know it will work out well in the end, because the engine is there.

Tomorrow I will get the rest of the scenario mod code in (hopefully), the in-game view, and then help Robert integrate his AI.
If all that works, it will all be down to designing the level and tweaking the layout/appearance...