Suspended Sentence

Day 2 got off to a slow start with most of the team members being at work. Notable progress during the morning included deciding on a name -- Suspended Sentence -- sorting out some Sphinx documentation (mostly the start of a walkthrough and a brief for artists). Jerith snuck in some unittests.

However, the evening saw good progress. Much of the initial scene is now in place and working:
A lot of work is still ahead. We need to add animations and sound and there's a lot more content to generate than for Fox Assault last year. Big week ahead. :)

(log in to comment)


Adventure games are fun but it's always harder than it seems like it should be to get all of the content in place. Screenshot looks great!