Day 1

Most of the day was taken up with brainstorming a game idea. While we basically settled on an adventure'ish type game fairly early, settling on a basic premise and rough outline of plot took a lot longer, Despite several team members having caught colds in the week before pyweek, we opted not make a disease based game. We now all do have a rough idea of the basic shape of the game, so work can proceed.

Codewise, we're some way into the basic framework support needed to manage the interface, and, so far, this seems to be shaping up nicely. We've also started work on the art, although, as the game idea is currently somewhat art heavy, we may need to plan this better.

Overall a promising start, but, this does feel like a game idea that could run away from us, so we'll need to keep focused during the week.

drnlm on 2010/08/22 21:28 of Boomslang