first public beta release
a first public beta of our game is available: get it hereSource code only for now; requirements: python 2.6 and pygame.
Here's a screenshot from earlier today:
Basically, you move the kid around. Things are falling from the sky. Try collecting good things (chicken parts) while avoiding bad things (knives).
Originally, our plan was to do a platformer game, where everything is wobbly (player, enemies, maybe even the landscape). Soon we realized that we bit off more than we could chew. So we had to cut back on our ambitions and settle for this instead.
my to do list for tomorrow:
- include final artworks, as soon as I get them from SpaceBugman
(if you are reading this, bug man: send! more! artwork! - now!) - tweak some parameters in order to make this game fun and challenging
- get my hands on a computer with windows on it
- build packages for windows and mac