Nothing after two days

I've been very busy at work, so I'm just starting.. today I think I understood what  "Wibbly-wobbly"  means as english is not my first language.

I'm thinking in coding a platform game with horizontal scrolling and sinusoid terrain :)

This is going to be my first game in Python.

Good luck to all participants!!!

JF

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Sounds great! Good luck!
Hi Richard,

Thank you!!!

 
 After a couple of hours, I think I have a concept that should work:


"Pendemonium" a game about pendulums that Wibbly-wobble



The objective of the game would be to move from one pendulum to a close one.

Good night.. it's 2.30 AM down here :)
Hi all,

Today I was learning Pyglet and cocos2d.
 
I dediced for Pyglet instead of Pygame because of Pygame's installation process as I believe it needs to compile some part of the code in the target machine. The same for cocos2d over Rabbyt. I'm new to Python game programming so I may be wrong ;)

 Well, after that I coded a super simple character movement code using Pyglet and made a couple of test using coco2d.

This is what I have so far... almost nothing ;) : http://www.awkantun.com/pendemonium/SpriteMoveTest.py


 ..and then moved onto the art style / graphics... after a while I decieded to use Joan Miro work... as sprites... (a sacrilege, I know)  I'm not sure it is permitted or not, but I think they would look great in a game. Screenshot:





This is what I have, I keep the idea of the gameplay should be about pendulum movement son the title is still Pendemonium or Pendumonium :)

 See you tomorrow!!!


 
 
Looks great but please do make sure you have permission of the artist for any artwork you use in your game (it's one of only a few rules we have here).
it does look great. I don't know how you'd get Joan Miro's permission though!
Hi,

 Yes, I don't think I can get the permission :)

So today I will try to create the sprites by myself (I'm not very good at that) based on his work.

Best regards

JF