Wobbly Ascent: Signs of Life

Wobbly Ascent: that could refer to my game idea, or how implementing it is going. I won't have as much time to work on this as I'd like this week, so I'm keeping my game design very simple.

Basically, the player will try to get to the top of the level while climbing these ropes that when you jump on them, wobble back and forth. This will make avoiding the baddies that are trying to get you much more difficult. Think Donkey Kong Jr, but the ropes wobble when you jump on them.

So far, all I've got is some ropes that wiggle back and forth: