straightliner, 6 days, 18 hours, 56 minutes
When I first saw it was Wibbly-wobbly I didn't know what to do, since it was my lowest choice in a bunch of themes that I didn't know what to do with! But after some house chores and sketching I think I have something.I'm trying to fulfill my secret wish to make cool arcade games.
* you are the ball
* your ball runs on the lines. Kind of like marble madness you have to stay straight on the lines to survive. You course correct with the left/right arrows.
* the level will wobble, moving the ball (God I hope I can get OpenGL to do that!).
* if you hit triangles, you die.
* if you're charged up with energy points, you kill triangles for points.
* it speeds up the longer you last.
OK, bedtime.