Game Idea
So i always try to string together all the themes provided for voting into a game idea which helps me concentrate on gameplay first and then bind the story around it.... any way here goes..Story:
While your master is enchanted by a witch's screw-driver (drink), You the faithful canine must fetch eleven roses from a mysterious Wibbly-wobbly route to nowhere and offer them to the witch to free your master.
gameplay:
- 3D platforming (arrow keys to move)
- 3rd person view
- Wobley path (sin/cos wave)
- Obstacles placed at random. (mesh, puzzle, projectiles)
- Pick up roses placed on the path. (11 of them)