A lot of Trouble

Hi guys,

I had a lot of trouble this week, so I didn't finish anything.

Hopefully it gets better next pyweek.

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Comments

try to target deadline to wednesday, not saturday... - and reserve wednesday-saturday time for improvements and bugfixes - this surelly will assurely a much more calm development until deadline
anyway, if something unexpected happens in the meanwhile (murphy laws) you don't need to hurry - focusing a development time into 3 days (a 24 hour 'fulltime') or less will focus you to develop a game simpler enough to get ready until deadline without problems.