Speed fix
I've been reading other diary entries and speed "fix" (final-fast). If this is not allowed, please judge with the previous version.I realized that drawing (pygame.draw) directly on the display surface was much faster than drawing on another surface first and then blitting it. Maybe its because my surfaces were sparse. I was only using the other surfaces to manager layers.
If it is still too slow for someone, there are some more layers than I can draw directly so I can add another version if anyone needs it.