LAUNCH DAY

After pretty much a whole week of doing nothing, except talking about the idea for 10 minutes on the first
day, piman decided to write the game anyway. He worked on it for about 15 hours total in the last days,
and I made a few graphics in about two hours today. Talk about a wasted week.
Nevertheless, I'm quite happy with the result, even if it's really immature right now. Let's see how
well it turns out when we continue working on it out-of-contest.