day #7, fledgenemies

I've got a little more done, but I have so much to do I think I'm going to take it easy and take a dnf. I got an enemy walking,



and worked on a soundtrack in lmms, which is a lot of fun, but really hard! Definitely inspires me to get better at it anyway.

The main roadblock this week was lack of time and lack of focus, I didn't have a crystal clear idea like I had last time, which at least enabled me to get the concept down fast. Fledgling was more of an idea and a feeling, but not concrete...it does have promise for the future though.

At least I get more time now to play betas :D.