Arrr camera

The 3D "camera" in OpenGL is killing me!  I've spent most of my time trying to get something that works how I want, and clearly there are gaps in my understanding still.   I ended up translating a C++ camera class and it works well, so far. 

Now I've just got to try and cram everything out with the remaining time.  It's been quite the learning experience, I'm glad I entered.

(log in to comment)


funny you mention that, I spent about two nights on the same issue! I sort of feel like a better person afterwards, though ;D.