Day 4: all non-scripting work completeSo, like, day 4's done, and aside from level-scripting, so are we. Yay.
We've added a screenshot that's filled with feather-y, and zombie-y, and a mostly obscured Angel-G-y-y. Unfortunately, given the way we're rendering everything, no screenshot can possibly capture the look and feel of this game. When we've got a full level scripted, we'll add a video or something so you can see why.
For now, though, we're pretty pleased with what we have, and we hope that, come PyWeek judgment day, you will be, too. Pleased with our project, I mean. And yours, too, I suppose.
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