I finished
I didn't think that I would but I did. *pats self on back* There are some features I will implement in the coming weeks but the core game is there. (Oh yeah and that whole balancing thing. My AI was all done in the last three hours. I haven't actually played it yet so it could waste people or be fair, my guess is people will have a hard time beating it but anyway I dunno. Fun contest either way.(log in to comment)
jack on
2006/04/04 20:04:
Hi,I've made it crash. I clicked on the gun icon, with one of the worker units selected, and got this:
Traceback (most recent call last): File "X:\pyweek2\SeeD\steamwarfare\main.py", line 3475, in ? if __name__ == '__main__': main() File "X:\pyweek2\SeeD\steamwarfare\main.py", line 3298, in main action = gui.click(event.pos) File "X:\pyweek2\SeeD\steamwarfare\main.py", line 1849, in click cursor.actionInterface.click(pos) File "X:\pyweek2\SeeD\steamwarfare\main.py", line 2627, in click a.clicked() File "X:\pyweek2\SeeD\steamwarfare\main.py", line 2922, in clicked self.owner.action(6) File "X:\pyweek2\SeeD\steamwarfare\main.py", line 1249, in action cursor.setMode(2,Turret(pygame.mouse.get_pos()[0],pygame.mouse.get_pos()[1], self.team,150)) TypeError: __init__() takes exactly 6 arguments (5 given)This is running in Python 2.4.2 with Pygame 1.7.1, in Windows. Any fixes for this? Thanks.