3d artist wanted...

Well, I'm planning on making an FPS, and I was going to go solo, but I just realized I won't have a lot of time to work on the entry, and I'm not the best modeler around - so if anyone is interested in joining a team making an FPS, let me know :)

Cheers all

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did you try to look at using blender to make use of already available 3D models?.. quake2 models are the right match for your scenario.. just my two cents :) 
Well, for what we want (low-poly meshes) it would take almost as long to find content as make them I think :S
But luckily we now have a dedicated 3d modeler, so hopefully we can actually do this - even with my crazy schedule LOL :)