basis of engine together
I'm hoping a plan will start to come together on friday when i have a mad panic putting together graphics and sounds. I think I will go for the 2600 look :)
I'm hoping that things will be less buggy having some form of test harness. It's made me think a lot more about what I'm doing implementation wise. Probably too heavy handed, I wonder. We'll see. It's certainly limited what I can throw into the pot, which is probably a good thing. I'll be glad to just get something done, no matter how crappy it is :)
I think I have the bulk of the game logic. The game loop should drive the engine the same way as the test harness does. I'm hoping the animation states and other nuts and bolts will need less thought. Well, I think they will have less thought, come what may!