My surrender

Well, since i'm getting some odd troubles making the main character movement, and i wasn't able to make its graphics, i surrender :), that is, i won't submit the final entry of my game prototipe. It's my fault because i didn't take all the time i had, and the stuff mentioned above was being checked today (at the very end of the competition). However that doesn't mean i won't finish what i'm doing. The engine is totally mostly finished, in order to be able to make a complete adventure graphic. The scenery i was making for Pyweek should be ready in less than one day (only adding object respones to the user actions). As future plans, I may try to improve it by using a 3d engine instead of Pygame, and mixing C++ with Python. Good luck for all!