I got a lot done, but it's not finished
Sadly I got sidetracked by other things and couldn't put the final polish on the game before the deadline. A lot of the user interface has seen significant improvements. The AI is much better. The code internally is much nicer in many places.This final release moves forward in a few areas: the AI is again improved and there's the very nice new user action interface which mostly just uses left-mouse clicks (the action menu is only needed in rare situations).
Unfortunately I also changed the way the tile mapping is done in preparation of using a new tile set ... which didn't end up making it into the game. I'd still like to put a new tile-set in.
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Bugger. Don't bother trying to load the second level. It's broken by the tile set changes. Oh well :)