Not working out
I'm sad to say that further development on gondola just isn't working out. So nothing new is going to come out in the foreseeable future.
Hopefully this wont be so with the next pyweek. The problem here was that once the week was up and we took a break it was too hard to get back to working on it. I tried to do some stuff and revamped the interface but nothing significant (no new maps).
Gondola map creation process was horribly difficult. Which I didn't think would be a problem because it took less time to create a few levels the hard way than to make it easy to create levels. After pyweek it was obvious that the main thing the game needed was more content, but it was too difficult to make more levels; And re-doing the map format would take more work than either Matthew or I wanted to do.
Hopefully we'll be able to learn a lesson here for next pyweek.