Crunch time
I can't believe the week is almost over...I'll be very busy Saturday doing about 50% of the game. I knew I wouldn't have much time to work on it during the week, but it didn't help that I had to erase and rewrite half my code (ok, maybe a quarter).
Anyway, here's a screen shot, showing off my most excellent place-holder artwork! I'll probably end up having to use some of it in the final submission.