Making it real...
So I've spend most of the day trying to implement the battle system. Then it worked ok at some point but still had a few bugs. Then I kind of broke it and realised that it's just horrible.. I'll do it tomorrow. Properly.
At least I coded some other (vital) parts of the game. You can now travel between maps and encounter monsters (although the battle system doesn't work well ;)). And characters can now suffer from conditions - such as poisoned, dazed or dead. The funniest part was testing them because I just let the characters use harmful items on themselves, like Vials of Poison or a very deadly Loaf of Bread. ^^Here's our latest non-fake screenshot (without the ugly UI):
Zahme has just finished the three main characters and a tileset. Wohooo!!
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