Day Two

Started on the real game today. Not much end-user-visible progress, the real game has a snake moving around but not as well as the demo I put together in a few hours yesterday. However I've got a lot more structural code in place now, and a title screen! Spent too much time trying to figure out how to map mouse/screen coordinates to gameworld coordinates, but may have learned something about the mysterious opengl wz parameter.

myke on 2008/09/09 07:04 of Dussigned By Cats