Progress begins
NiMa on 2008/09/08 16:21
of NiMa
I've got most of the plot eked out, which is currently displaying on console when the game module is run. Now I need to start working on some form of room format, user interface (to start off with, it'll be text-based, but I've been toying with the idea of using a Pygame screen to display such things as help and inventory, more persistent information in other words) once I've got the console stuff worked out.
I'm going to custom-write this, which means it's going to suck awfully because I'm lazy etc, and will probably only be half-finished when I hand it in, but I'm sure by the next pyweek or the one after that I'll manage to program actual games and not just interactive console romps.