Rules I must follow.
Based on previous experience with Pyweek, these are the rules I have set myself.
1. Stick to 2D.3. Work out rule #2.
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Oooh that was a low blow! :-)
Hehe.
Rule #2. Work out how to finish.
Hehe.
Rule #2. Work out how to finish.
If you've not already given it a try, I highly recommend cocos2d for 2D games. It handles a bunch of that annoying make-work around scene management and sprite animation. And it's got a kick-ass tile mapping engine :)
Speaking of which, I really need to release a useful version of the tile map editor...
richard on
2008/08/20 00:06:
Maybe have something in there about finishing? :)