Post-mortem (the brief)
Well, that was fun :)
My game:
Against it all I wrote a game. That's better than I did last PyWeek. It's not much of a game - only one short level. I don't know whether the idea has much merit for continued development either.
What I did get out of this PyWeek was good experience with and stress-testing of both pyglet and Cocos.
PyWeek in general:
And of course the pyweek.org application broke, as we've come to expect. Hopefully all those entrants with final submissions to upload will be able to.
Participation was up again this challenge, both users and entries. It remains to be seen how many final entries we get thanks to the delay with md5 uploads, so I'll post the final numbers later.
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Unfortunately my attempt to handle it missing didn't work (untested code, rah rah :)