Ouch!
Well - here I was getting all fired up about getting the multiplayer in the game - and we come to realize that it totally is not working!Basically - because we did this in sockets - a lot of the functionality is going to be difficult to do - and we just don't have the time.
DUN DUN DUN...
Markus is now going to try to write a server/client in twisted in a couple of hours - and then we're going to have to hack like mad to try and get the game fit to it :D
If this doesn't pan out we're just going to have a nice ai and some hotseat.
Wish us luck ;)
(log in to comment)
Comments
I added some more gui elements to the game - tomorrow - oh, later today - should see the menus all done pretty quick - the multiplayer done, the ai written, bugs squashed - we actually have 0 true bugs right now :D
Then we'll get new graphics in.
I think we might actually make it :D
Thanks for the luck everyone :)
AmericanPianist on 2008/04/05 02:38:
Best of luck to ya! I hope you get it worked out, but there's nothing wrong with hotseat play if the game is still fun.