More work...Well - yesterday was another very productive day.
I wrote a multiplayer server/client - that works :D, and it only took probably 7-8 hours :)
It uses just sockets, and the game will have a lobby :D
I also shot about 3 hours trying to fix a bug in pygame.mixer that was giving all of us static from our music - which didn't work at all - so we're going to allow players to turn music/sound off if it is yucky for them.
Markus worked on the battles to make the images cleaner and stuff.
Today we need to integrate the multiplayer into the game,
write the ai,
add new gui and images,
make a multiplayer lobby, err wrap it ;)
Clean up gui - and add prompt windows for actions like attacking and movement,
Technically - we are on schedule right now - how, I don't know really - but it has gotten steadily more difficult to keep on schedule here - we fell back one day in the middle - but luckily scheduled some catch-up time in that area - so we are back on! :D
Not sure if we'll be able to stay on today - but we're going all night here to try it :P
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