pygame.mixer >:(

I'm really disliking this right now.
I remember before the update to pygame 1.8 everything was perfect now though it is static on all our comps :(

At first I thought this was due to our game running at < 30 fps, ~40 with psyco.
But, after only one simple optimization we're getting 150+ fps right now - and the music is worse than ever!

does anyone know the "magic numbers" needed for pygame.mixer.pre_init for each platform?
I got it at least bearable - but not perfect on my winXP - but it isn't any better on linux and not tested on mac yet at all :(

Uggh - and I wanted to do multiplayer today - not spend time fixing stupid bugs! :/ Oh well.