3 days, 20 hours, 48 minutes to goI've been quiet, haven't I?
I'm only working on my game during my commute and after hours. And when I say "game" I mean "some toy that's not a game because I don't actually have a game idea yet" :)
I've been coming to terms with the Cocos way of doing things. This is fun, because the Cocos developers are actively developing it under me :)
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