First Check In
keeyai on 2008/03/31 00:01
of MUA
First real code check in. Solved the bottleneck problem - was a series of mistakes that led to me refreshing the entire lamina surface every frame. Solved the chain of problems and am now updating just the dirty rects. What was running at 4 fps before is now running at 60. Huzzah.
Had our first art check in, so I can now start working on the game stuff. Hoping to get the robot moving and fighting tonight.