Crash-bug in Bouncy
Some players complained about a KeyError exception, at "del self.shape_to_actor_map[s.contents.id]" in the destroyActor fuction. If you get this error (I havent been able to reproduce it myself) you can fix it with a small try-except-block. Replace line 248 in ActorManager.py in the following way:
before:del self.shape_to_actor_map[s.contents.id]after:
try: del self.shape_to_actor_map[s.contents.id] except: pass
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