The “The "Not a single goat in sight" award” Award
Presented by tizilogic to:
Cast Away! (MUFL) (mufl) | |
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Banished from a magical party, you find yourself marooned on an island... MUFL is a code name, so the game won't be lost among all the similarly named entries After I looked up what exactly "castaway" means, I got to the dictionary entry for "cast". It turns out you can cast so many different things! I decided to make a minigame each for a few things you can cast. Give the player options, and let them cast away! For even more theme, the game takes place on an island with the protagonist as a castaway. Cast for fish One obvious thing you can "cast" on an abandoned island is a fishing line. Here, it's a way to get food (needed for each action), and small amounts of other resources. Cast Dice A dice minigame works as well, but how to get dice on an abandoned island? Catch cube-shaped boxfish, and throw those? You can throw multiple dice, and a pair of the same symbol will give you a bonus. That's a good way to get more of the Magic resource. Cast Iron If the player is a magician, they can melt iron and pour it into a suitably shaped hole to create an object. The holes are dug by mind-controlled worms, steered by a deck of magic cards – that makes this a bit of a puzzle. If you make more items than fit your inventory, you can—wait for it—cast one away before making a new one! Cast a Shadow To get some attention, a castaway should write HELP in large, visible letters. In this case, the letters can be projected on a rock wall by a fire! Should be plenty visible at night. That determines what knid of shaped you need to cast in iron: the letters H, E, L and P. Cast Arcane Missile And of course, one can cast magic spells! Teleporting would be easy, let's use something to attract attention. (Originally, you were supposed to fish out a bottle with instructions, but I didn't have time to implement that. Please excuse the plot hole.) Controls Use your keyboard (only!):
Saving The game saves state to a persistent JSON file, and will continue when re-started. The location of the file is written to the console. |
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The Purrtectors (Rubber Duckies) | |
You meet three more cats in the next level. You can control each of these cats and switch between them.
Each cat has a set of special abilities
You Dash Shoot single bullets Sneaky Become invisible Sneak kill when invisible and near an enemy Shoot single bullets Support Heal a selected cat Throw grenades
Heavy Shoot multiple rounds of bullets Has more health
All cats can scratch to hurt enemies from a short distance |