DNW - Why? aleksan149, testroyer, smoktwix please contact me

You marked my entry as DNW ( https://pyweek.org/e/3420220904/ ) . I would like to know what didn't work so I can avoid that pitfall the next time. I'm asking you to give me the log file so I can analyze it:

  1. delete any *.log files in the director
  2. start the game as python run_debug.py
  3. send me the log file

Thanks in advance.
Contact me on Discord or in here.

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Comments

I'm sure you're aware of this, but you would get much more useful feedback about DNW's if you didn't hide the traceback when the game crashes.
You are probably right, maybe I should not redirect all output to the log file. Let errors bubble to the console. I wonder if arguments (like -debug -loglevel ..) would be a better solution than having different files to call. I would like to elaborate on this if someone is interested.
Cosmo may have a good point. I suppose we'll be kicking this feedback around for pw-36. But there has always been a problem with some peers not reaching out to the project coders. Although I try to contact coders when I can't find an easy workaround for a DNW, some years I have been guilty of just moving on for the sake of expediency. To me it just seems like a problem without a solution.