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PyWeek - A Demo/Engine test! Try it out and tell me what you thinkBeen making solid progress so here is a demo of what I've got so far. Dashman DX demo / engine test (requires pygame) Controls
When walking, use dash to get a speedboost in that direction. When jumping against a wall you can press Spacebar to walljump in the other direction Level editor It is however really lame so far but the controls are (can be used while playing).
The modes are
When placing 1 and 2, simply press where to put it. When placing 3 or 4, press two positions aligned horizontally or vertically to draw it between them. Give me comments! :) — buffi on 2007/04/03 19:19 of Dashman DX Comments: (log in to comment) |
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By Tee on 2007/04/03 20:11:
Yay, I got through the hole at the top. :) It doesn't look like you can reach it, but if you use the center shaft to jump really fast you can get there.I like it, it's fun. A wall-jumping guy was my first idea before the theme was announced, because I know it's fun, but I threw it away because I figured someone else would do it and I had a different idea. The difference is that my original idea had you wall-jumping around buildings and urban stuff. Maybe if I had followed it through I would've had something.
By buffi on 2007/04/03 20:43:
Yeah, it's possible to get to the top if you use the acceleration in the middle :) I'm not completely happy with the physics actually. I find it a bit too easy to gain vertical speed, so I might add some extra variables such as an extra resistance when gaining more speed or something. And I would be very surprised if noone else does a wall-jumpy game... So mine just has to be better than theirs ;)