Render framework evolved, on to objects

So I had some fun brainstorming ideas with my brother late at night for what I'd want the game to do if I knew what I was doing. Of course I don't, so they won't be making it into the game. If I do this challenge again, I can try to pair with an animator and/or 2D artist and get some original content going.

In other news, I also got a chance to actually watch Moon, and it was pretty awesome! I gave a shout-out to Duncan Jones (director) on Twitter, and he replied back! Love it when people engage like that... https://twitter.com/kenners/status/374789440213774336

With less than 48 hours to go, I have a decent framework, and now I just have to fill out my 3 main game pieces:
Right now my rover is actually just a picture of Fry from Futurama. I spent some time tonight figuring out how to render video direct from the game (at a huge performance cost). See it here: http://www.youtube.com/watch?v=Jh9Gx3rule4

The end goal will most likely be a rover graphic that flies over a pockmarked moon, with dynamic twinkling stars in the sky. Not much of a game in the end, but not bad for a first timer.