| |||||||||||
PyWeek - Garfio can dieToday I get a level structure. The level data is inside a png, so it's easy to use GIMP as a level editor. Also the player can die if he walk outside the main road. Tomorrow I want to add shooting (the string thing) and two or three gameplay elements (barriers, jump points and level-exit tile) — zhen on 2008/09/09 15:43 of 7th the First Comments: (log in to comment) |
Last Challenge
> September 2008 [entries, ratings] Previous March 2008 [entries, ratings] September 2007 [entries, ratings] April 2007 [entries, ratings] September 2006 [entries, ratings] March 2006 [entries, ratings] (June 2006) August 2005 [entries, ratings] Not logged in Login | ||||||||||
By milker on 2008/09/09 16:19:
By Archwyrm on 2008/09/09 19:17:
Yeah, sounds quite clever. It will be interesting to see.By dmoisset on 2008/09/09 19:33:
I remember an old pyweek 3 entry where the maps were edited with gimp (a visible layer, and another with color blocks which meant ground, wall, staircase, etc). It had an unusual but interesting gameplay (many people didn't like it, but I did)...