| |||||||||||
PyWeek - Engine Complete (?)Looks like I've completed the game engine at this point. The game now sports a lame menu system, level transitions, and win/lose screens. I also added some snazzy, simple steam effects. All that remains at this point are sound effects and a whole pile of artwork necessary for the levels. Quite frankly, I'm shocked at how easily a relatively complex game can be built in pygame!— PrintStar on 2006/03/30 14:44 of PrintStar Comments: (log in to comment) |
Last Challenge
September 2008 [entries, ratings] Previous March 2008 [entries, ratings] September 2007 [entries, ratings] April 2007 [entries, ratings] September 2006 [entries, ratings] > March 2006 [entries, ratings] (June 2006) August 2005 [entries, ratings] Not logged in Login | ||||||||||
By ciw42 on 2006/03/30 20:03:
Nice, isn't it? After my initial steep climb up the OpenGL learning curve, it's been pretty much all fun (and games) since.