PyWeek - Grow bots - feedback

Fun Prod Inno Disq N/W Comments
1 1 1 yes

C:\AAA\Demo\PyWeek6\grow-bots>python main.py
Traceback (most recent call last):
File "main.py", line 692, in <module>
Game().start()
File "main.py", line 324, in start
self.dyn.start()
File "C:\AAA\Demo\PyWeek6\grow-bots\dyna\__init__.py", line 119, in start
self.events.send("start")
File "C:\AAA\Demo\PyWeek6\grow-bots\dyna\_events.py", line 44, in send
event()
File "main.py", line 333, in intro
"Press F1 for help",
File "C:\AAA\Demo\PyWeek6\grow-bots\dyna\_gui.py", line 123, in alert
dyn.render(flip=False)
File "C:\AAA\Demo\PyWeek6\grow-bots\dyna\__init__.py", line 88, in render
self.events.send("render")
File "C:\AAA\Demo\PyWeek6\grow-bots\dyna\_events.py", line 44, in send
event()
File "main.py", line 689, in render
self.dyn.pop2d()
File "C:\AAA\Demo\PyWeek6\grow-bots\dyna\__init__.py", line 70, in pop2d
glPopAttrib(GL_LIGHTING_BIT)
TypeError: this function takes 0 arguments (1 given)

3 3 2

yet another clone, not too innovative,<br>
but still, addictive and finished (for a py-week)

1 1 1

Not playable at all.

3 2 4

Cool concept, seems very alpha, yet still interesting. Definitely had to read the docs to understand how it all works, but a cool idea, and definitely neat approach.

1 1 1 yes

Unfortunately it just seemed to get stuck in the first screen.

4 3 3

nice game... though a little green yet.

1 2 3

hmmm

3 5 3

Looks great! It was hard to strategize with the humans being so arbitrary. The controls took
some getting used to: using the mouse would be better, and it was a pain to having to type in
"huntbot" over and over.

2 3 3

I had fun for a bit, however I think the values of some buildings are not very balanced. The UI for hiring bots is horrible (it should use shortcuts, or different buttons for hunters/armies)

1 1 1

I don't understund :(

1 1 1 yes

The game don´t work. But i dont know why!

1 3 1 yes

The game don´t work, but i don´t know why! I am a graphic artist.

1 1 1 yes

Was excited to play from reading the instructions! Crashed on startup with this:

Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.

C:\pyweek>cd grow-bots

C:\pyweek\grow-bots>main.py
Traceback (most recent call last):
File "C:\pyweek\grow-bots\main.py", line 692, in <module>
Game().start()
File "C:\pyweek\grow-bots\main.py", line 324, in start
self.dyn.start()
File "C:\pyweek\grow-bots\dyna\__init__.py", line 119, in start
self.events.send("start")
File "C:\pyweek\grow-bots\dyna\_events.py", line 44, in send
event()
File "C:\pyweek\grow-bots\main.py", line 333, in intro
"Press F1 for help",
File "C:\pyweek\grow-bots\dyna\_gui.py", line 123, in alert
dyn.render(flip=False)
File "C:\pyweek\grow-bots\dyna\__init__.py", line 88, in render
self.events.send("render")
File "C:\pyweek\grow-bots\dyna\_events.py", line 44, in send
event()
File "C:\pyweek\grow-bots\main.py", line 689, in render
self.dyn.pop2d()
File "C:\pyweek\grow-bots\dyna\__init__.py", line 70, in pop2d
glPopAttrib(GL_LIGHTING_BIT)
TypeError: this function takes 0 arguments (1 given)

C:\pyweek\grow-bots>

2 3 3

I thought I was enjoying this until I realised that you can't win -- whatever you do, the humans just come back stronger next time. Would be more fun if there was an ending of some sort.
<p>
Interface could be improved. On-screen indication of which keys select which buildings instead of having to consult the help all the time would make it easier to get started. Typing out full name of bot every time is very tedious. 3D graphics need to be either made better use of or dropped -- currently the 3D is more hindrance than help.

2 3 3

Think more about the user and try to incorporate the mouse some more ... it's a little annoying to have to learn key bindings for such a simple game.

4 3 3

I'd prefer a mouse-driven UI but otherwise it is kind of fun. I'd definitely like to see a more polished version with a "goal".

2 4 3

Pretty, but there didn't seem to be much to do other than placing buildings and running out of money.

1 1 1 yes

"C:\Users\saluk\Downloads\pyweek6games\grow-bots\dyna\__init__.py", line 70, in pop2d
glPopAttrib(GL_LIGHTING_BIT)
TypeError: glPopAttrib() takes exactly 0 arguments (1 given)