PyWeek - Zoonami - feedback

Fun Prod Inno Disq N/W Comments
4 3 3

I've enjoyed playing it more than I would have expected :)

2 4 3

JRPG-esque game where you click to do damage. Swipe over enemy drops (cash and HP) to pick them
up. Buy upgrades and friends to help you do battle against random zoo animals! Nice art, cute
story. Sound works. I realize I'm being fussy, but I just hate games that wear out your finger
like this. Nearly the entire game consists of clicking on things, and you can't
click-and-hold, you have to single-click furiously over and over. The game rewards you for
clicking faster and punishes you for clicking slower. There are some other gameplay
mechanics, but the meat of the game is simply "how fast can you click the mouse forever". After a
couple of levels my finger was worn out and I stopped playing.

4 5 4

nice little game for in between. well done

4 4 4

It took me a while to understand, that I am supposed to 'pick' up the drops. I guess the balancing
is something that could be worked on, but with the possibility to choose, if I want to move on,
that's okay. I really liked the pictures of the enemies and their style, even though it felt a
bit strange to shoot on the cute husky. ;) The feeling of getting better to the point where I felt
unstoppable was nice. Thanks for this.

5 4 4

Really enjoyed this. It's mostly just a clicker game, but the element of attack waves and
health, providing some real challenge, is excellent.

2 4 3

I liked the look and feel of the game and the cool characters. It was fun for only a short amount of
time, then got repetitive. My finger hurts so much from clicking.

4 4 3

Quite fun but pretty simple.

4 4 3

I had fun!

4 3 4

Even though it's just clicking on wave after wave, I had a fun time playing. Good job on the
upgrades and progression. I played on easy mode and I got all the upgrades but then died at (what
I assume is) the final boss. It's unfortunate that there's no way to continue at that point. I
really wanted to see what was behind everything.

3 5 3

Good hack & slash.

4 4 3

Hey, that was pretty fun for a button masher. A nice departure from the turn-based wave combat
game. A little bit of strategy. The smiling mug of the swarthy hero. I like the art and the way it
all seems to fit together. Good music selection, sound effects. The content is pretty rich. I
played both easy and hard mode. I found that most of the time it seemed I was overpowered, and
sometimes (oh, like the times the hero died) drastically underpowered. On one hard wave I was
doing really well, and then I got clobbered out of nowhere. This may be due to some haphazard
balancing. I know that that is a hard thing to achieve in squad combat games. This didn't affect
the score because it was still an enjoyable game. Would like to see you tighten this up! Nice
entry. Thanks for making it.

2 2 2

I have to be stupid enough to find clicking entertaining