That's the way the cookie crumbles

I got to the point where I had a game concept and it looked achievable. That in itself was pretty awesome. But, I was still putting my full-time job ahead of this game, and unfortunately the job spiked a bit near the end of the week. So, I ended up with a render engine and that's about it. I bet there is a better way to do what I ended up doing using an existing framework, so I will have to do some more research on that before the next time. 

Also, I might consider taking some time off.